![]() ![]() ![]() If you just don't like this flare, there are plenty floating around the forum. It wouldn't be so bad if the sun in KSP wasnt so unrealistically close. If you want realism, remove the flares. This isn't due to atmospheric scattering. Information about current EVE-Redux This version us. This build also integrates R-T-B's and BIOZ fixes for 1.10. ![]() See here for EVE (thanks for everything rbray89). This started as a performance-enhanced version of EVE. The scatterer sunflare is how the sun would look from behind a lense.īecause of the lense, there is a sun flare and there is a large "foggy" area that would indeed "cover things up with light". EVE-Redux This is my continuation of EVE (Environmental Visual Enhancements). Stock does a decent job of what it would look like (minus the fact that its super yellow). You wouldn't have any glare ghosts and there wouldn't be a "fog". What you are saying would make sense if we were talking about real life, in space, without a camera lense. If you are in space in real life, there isn't a sun flare at all. Especially in vacuum where there's no atmospheric scattering, objects that are quite a few degrees away from the sun shouldn't be "covered up" by its light. I'm not a fan of the new SVE flare, but I think the problem is really the opacity, not the size - it'd look pretty good if it wasn't so overpowering. One big difference is that the stock sunflare draws behind other objects the SVE one draws "in front", which is more realistic, but it makes things look washed-out. I took another look at the stock sunflare (which I hadn't seen in awhile, since I normally use SVE), and it's much less prominent than the new SVE one. add either Astronomers Visual Pack OR Spectra OR Stock Visual Enhancements. I haven't tested out a way to do that yet, and its too late tonight to do it. 2)>How to install Astronomers Visual pack in Ksp (Ksp 1. This does not restore Laythes default scatterer setting. Now put THIS cfg inside of StockVisualEnhancements>Textures Locate EVE's Laythe textures BoulderCo>Textures>cubeXp / cubeXn / cubeYp / cubeYn / cubeZp / cubeZn Comparison between stock and the Visual Enhancement mod, with the optional HD Cloud Improvement texture pack.Shown planets/moons: Kerbin, Eve, Duna, Jool and. Value = StockVisualEnhancements/Textures/cubeĢ. _DetailTex = StockVisualEnhancements/Textures/detail1 Replace SVE's Laythe cloud nodes with this block of code in the EVE_Clouds section of SVE_Settings.cfg (DO NOT DELETE THE LAYTHE-AURORA NODE IF YOU WISH TO KEEP IT) Copy and and paste them into StockVisualEnhancements>Texturesġ. Locate EVE's Jool textures BoulderCo>Textures>JoolXp / JoolXn / JoolYp / JoolYn / JoolZp / JoolZnĪnd BoulderCo>Atmosphere>Textures>detaileve1ģ. _BumpMap = StockVisualEnhancements/Textures/particle/particle_NRMĢ. _Tex = StockVisualEnhancements/Textures/particle/rgb Value = StockVisualEnhancements/Textures/jool If you have questions, write them in the comments and I. It should also work in every version that is newer than 1.8.0. _UVNoiseTex = StockVisualEnhancements/Textures/uvnoise1 In this video I'm gonna show you how to install Visual Mods in Ksp 1.11.0. _DetailTex = StockVisualEnhancements/Textures/detaileve1 ![]() Replace SVE's Jool cloud nodes with this block of code in the EVE_Clouds section of SVE_Settings.cfg To keep default EVE Jool and Laythe follow these steps closely.ġ. And I don't want to give up the incredible auroras. Is there any way to install this but keep the EVE Jool and Laythe, they look a bit too far from stock for my liking. Kopernicus (required for Jool rings to work)ĭistant Object I want to thoroughly apologize for changing the format in which SVE is distributed again, but this should be the absolute easiest way for ckan do work with SVE.See this page for more infoĬommunity Teamspeak Server mod now done with Module Manager configs.ĭownload and install Stock Visual Enhancementsĭownload and install Environmental Visual Enhancementsĭownload and install the latest Module Manager Refrain from submitting images that involve real life space disasters that resulted in loss of lifeĭon't post/discuss mirrors or torrents of any version of KSP See the discussion on misc posts for more info No posts unrelated to KSP or memes and image macros. Please remain kind and civil at all times ![]()
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